AI Insights · Timothy · January 2022
Top 5 Horror Games on Android in the US: Q4 2021
In Q4 2021, the top 5 horror games on Android in the US showed varying trends in downloads, revenue, and active users. Data from Sensor Tower highlights significant performance metrics.
In the fourth quarter of 2021, the top 5 horror games on the Android platform in the United States exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here are the key insights from Sensor Tower:
Identity V from NetEase Games saw significant fluctuations in its weekly revenue, peaking at approximately $106K in the last week of December. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching around 1.3K. Active users showed a consistent trend, with a notable rise from around 23.6K to 27.1K by the end of December.
Stranger Things: Puzzle Tales by Next Games experienced a peak in weekly revenue of about $22.9K at the end of November. Weekly downloads were highest in mid-October at around 44.9K, but showed a declining trend towards the end of the quarter, reaching approximately 5K. Active users followed a similar pattern, peaking at around 79.7K in late October and then decreasing to about 34K by the end of December.
Dead by Daylight Mobile from Behaviour Interactive maintained a steady weekly revenue, with a peak of about $6.7K in the final week of December. Downloads showed a consistent trend with a slight increase towards the end of the quarter, reaching around 5.6K. Active users remained stable, fluctuating between 11.1K and 13.2K throughout the quarter.
Five Nights at Freddy's by Clickteam USA LLC saw a significant spike in weekly revenue, reaching approximately $15.7K in the last week of December. Downloads followed a similar upward trend, peaking at around 3.7K. Active users increased from about 7.5K to 14.7K by the end of December.
Five Nights at Freddy's AR by Illumix Inc. observed a substantial increase in weekly revenue, peaking at about $13.7K in the last week of December. Downloads also surged towards the end of the quarter, reaching around 31.4K. Active users showed a significant rise from approximately 34K to over 101K by the end of December.
For more detailed insights and analysis, visit Sensor Tower.